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Hexcrawl

A map subdivided into hexagons, a style of traversing terrain in role-playing games. These are adventures which prioritize exploration.

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hex-crawl

zine

Self-published, small-circulation booklets of original and appropriated texts and images on controversial or niche topics in unpolished or unusual layouts, or some combination of some of that, maybe.

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A god hunting & hex crawling RPG.
A GM-less solo hex crawl set in the future that doesn’t rely on oracles, keywords or player imagination.
An intense survival hex crawling RPG
Analog-created OSR ‘zine
A rules-lite solo rpg/hexcrawl across a deadly desert
Ten D100 wilderness encounter tables for Basic Fantasy RPG
A pirate adventure in a bottle
19XX. The continuum of time in the Washington D.C. has been shattered. FIST must escape or die.
A system-neutral wilderness exploration zine for fantasy RPGs
1 Page Troika Setting about a sea of metal full of trash
Slasher Jam Entry inspired by the 1977 "the Hills Have Eyes" film. Hex Map + Monster Stats. For MORK BORG RPG.
A system neutral micro-setting and collection of random tables for table top RPGs
A system-neutral zine of 1-hex adventure locations. A janky collection of places.
A hyper-weird island hexcrawl for all tabletop RPGs
A hexcrawl near Psychoplex
​A Hex-Crawl w/ a 5x4 Map, 12 Locations, 4 Exploration Tables, & 2 Enemies; inspired by the Big Bad Wolf for Mork Borg
Campaign "starter pack" region in a zine format
Escape from Santa's evil clutches!
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