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Hexcrawl

A map subdivided into hexagons, a style of traversing terrain in role-playing games. These are adventures which prioritize exploration.

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hex-crawl

zine

Self-published, small-circulation booklets of original and appropriated texts and images on controversial or niche topics in unpolished or unusual layouts, or some combination of some of that, maybe.

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A hexcrawl near Psychoplex
Campaign "starter pack" region in a zine format
Ten D100 wilderness encounter tables for Basic Fantasy RPG
Analog-created OSR ‘zine
An intense survival hex crawling RPG
​A Hex-Crawl w/ a 5x4 Map, 12 Locations, 4 Exploration Tables, & 2 Enemies; inspired by the Big Bad Wolf for Mork Borg
A pirate adventure in a bottle
19XX. The continuum of time in the Washington D.C. has been shattered. FIST must escape or die.
A system neutral micro-setting and collection of random tables for table top RPGs
A system-neutral zine of 1-hex adventure locations. A janky collection of places.
A god hunting & hex crawling RPG.
A hyper-weird island hexcrawl for all tabletop RPGs
A GM-less solo hex crawl set in the future that doesn’t rely on oracles, keywords or player imagination.
Slasher Jam Entry inspired by the 1977 "the Hills Have Eyes" film. Hex Map + Monster Stats. For MORK BORG RPG.
A system-neutral wilderness exploration zine for fantasy RPGs
1 Page Troika Setting about a sea of metal full of trash
Escape from Santa's evil clutches!
A rules-lite solo rpg/hexcrawl across a deadly desert
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