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Role Playing

Role-playing games let you assume the role of a protagonist, customizing their abilities, equipment, and appearances. Through exploration, dialogue, and strategic combat, players navigate worlds, uncover lore, complete missions, and level up their characters.

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role-playing, roleplaying

zine

Self-published, small-circulation booklets of original and appropriated texts and images on controversial or niche topics in unpolished or unusual layouts, or some combination of some of that, maybe.

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GMless game of tragic, broken soldiers trying to get Home in the apocalypse.
Bullets make power. Power makes ruin. Ruin makes fertile ground.
Helpful errands turn into zany misadventures in this no-prep role-playing game.
Play as an amnesiac detective working your case while also discovering your own identity.
A story game about a monster hunt, the good in the monster, and the monstrosity of the hunters (DftQ)
Science-fantasy tabletop RPG adventures on a psychedelic dying earth.
A Southern Gothic Tabletop RPG Supplement
an osr style setting, adventure, and 100 kinds of trash
a game about seeking and finding in the woods of Salem
A grotesque, single-session, standalone TTRPG
A zine about the exploring dark and alien megastructures of an infinite realm.
A rules-light pen & paper RPG about monster hunters in Meiji Japan.
More adventure 'zines for the "Dungeon Hero" mini-RPG.
New adventures for the "Dungeon Hero" system inspired by silver screen horror movies.
zine with optimistic sci-fi adventures and essays on pop culture
RPG adventures in a psychedelic blue desert
A tabletop RPG about the collateral that comes from exploring a world that is rebuilding from an apocalypse.
An OSR ruleset that is compact, light, punchy, and is easily hackable
A Troika! sphere presented in ten vignettes.
A Rules Light, Occultech Horror Science-Fantasy RPG
An intense survival hex crawling RPG
A quiet, contemplative zine and solo roleplaying game
​A fabulist journaling game about conjuring a new world into being by traveling through it.
A grotesque, single-session, standalone TTRPG
Ennie Nominated Roleplaying Game about a megalithic Hotel, Clunkhead Robots, and the looming threat of Y2K.
A rules-light adventure vacation ttrpg with maps, mummies, every kind of vampire, and a dance club.
A minimalist sword and witchcraft RPG for campaigns and quick sessions
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