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Demo for the Chloe 280SE.
Epic 8-bit stickman animation for the Commodore 64
Pure and simple
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A demo for the "C= (Commodore) Logo Code Jam"
A parser, generator and graphical interpreter for TurtleScript. Tip: try endless random mode
Atari 8-bit scroll demo
5 demo's all under 1kb (in total)
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C64 demo based on a BASIC graphics routine from 1979
[BASIC 10Liner 2023] [WILD]
Demo based on a BASIC graphics routine from 1979
The UFO2 Example from Beginning Game Programming
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Demo for TIC-80
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This demo is based on a 1979 BASIC routine but runs much faster
A cool effect made in X64 assembly!
a game boy demo showcasing a pool
Demo for C16/C116/C+4 based on a BASIC graphics routine from 1979
Flutter app demo
An attempt to port planetary procedural generation from Elite to Pico-8
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Short PETSCII animation, to ocme into the holliday / retro spirit
Just open the ZIP file on your FL Studio (works on FL 20.8.3 and above) And enjoy the pack :D
A ZX81 multi-task demo
Simple scene made for a lab test on Game Design course, with 3D movement and post processing.
The Mandelbrot set with marching squares
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A test of boids in 2D
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#mazeengine
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C64 retro style stream loader animation
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A interactive sneak preview presentation of the Digital Magazine
A Demo Showing Off Sound Features
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Interactive render of a japanese bungalow!
University Project Tech-Demo
An homage to the classic C64 BASIC program
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My attempt to implement Railroad Tycoon III's basic game mechanics using Godot.
Procedural Animation project done for university
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BlankE demo
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itch.io now on YouTube!