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A demo of extra html features for your itch blurbs!
N64 shader demo in Godot (Available free under MIT License)
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Demo Level of Rick & Morty's garage
"The only journey is the one within."
A small demo for a wipeable foggy/rainy window shader effect.
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Um tutorial de SugarCube para Twine 2.
What if the anime "Iruka to Shōnen" was made into a GBC game?
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GBA demo inviting you to the GBA Jam 2022
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Generates geometry and randomly recursively subdivides it into triangles
Inventory item scroll display using sprite masking
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broadcasting on all known frequencies
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A Slideshow demo for the Vectrex Arcade System
Slow smearing dreamy nature-like visuals of waves, spirals and flowers
The UFO2 Example from Beginning Game Programming
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Demo for the Chloe 280SE.
Demo for the Chloe 280SE.
Procedural Level Generation Demo
Showcasing the Atari ST with GFA Basic (and a few lines of machine code)
Demo for the Chloe 280SE.
Demo for the Chloe 280SE.
Demo for the Chloe 280SE.
Pure and simple
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Atari 8-bit scroll demo
A fan game of the original, Do You Copy.
A parser, generator and graphical interpreter for TurtleScript. Tip: try endless random mode
Demo for TIC-80
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Just open the ZIP file on your FL Studio (works on FL 20.8.3 and above) And enjoy the pack :D
A cool effect made in X64 assembly!
Simple scene made for a lab test on Game Design course, with 3D movement and post processing.
Rust DLL + GameMaker examples
An attempt to port planetary procedural generation from Elite to Pico-8
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