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A jam submission

Tac[T]ileView game page

Strategic mix between the board and the units.
Submitted by Rubber Ducks (@rubberducksdev) — 26 minutes, 25 seconds before the deadline
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Tac[T]ile's itch.io page

Results

CriteriaRankScore*Raw Score
Vote on your favourite game!#213.3123.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

(+1)

Really nice graphics, interesting game. 

Submitted(+1)

Was very confused in the beginning, but I think I started to figure it out in the end. Cool visuals tho.

Developer

Hi there, thanks a lot for playing and for your feedback! Was there anything in particular you found confusing? We are hoping to add a tutorial in a future version of the game, and we can make sure we explain that aspect of the game better. Thanks! :) 

(+1)

Excellent game. Good strategy, good visuals, feels like a genuine game. A few small details missing here and there (including a tutorial/explanation of what the game is), but not enough to deduct from the overall impression. Top marks!

Developer

Thank you so much for playing and for the feedback. A tutorial is definitely a great idea! For the next build, that is absolutely a top priority for us. Thanks again! :)

Submitted(+1)

It took me a while to realize it was supposed to be a two-player game, but once I figured that out it was great; clean visuals and some interesting rules. It would definitely be cool to see this as a physical board game.

Developer

Thanks a lot for playing! We would love to try 3D printing some tiles and testing this on a real tabletop haha, definitely something to look into. Thanks for the feedback!

Submitted(+1)

Fun boardgame. Would work really well on a tabletop too. Maybe some sound effects when the units attack each-other would be nice. Can't fault it much though, it's very good!

Developer

Thank you very much! :) Excellent point about the attack sounds - we had them ready but just ran out of time to implement them in the end. We'll make sure to do that for the next build! :) 

Submitted(+1)

Looks great - and impressive for only 1 week. I think the concept is really cool! Couple of suggestions: I would make the highlighted card hover on top of other cards so you can see the full description. Also, it seems like recolour allows you to kill opponents - maybe too op?

Developer

Thanks very much for playing and for the feedback! :) The recolouring should be set up so that you can't actually change the colour of a tile if it is occupied by a unit (yours OR the enemy's). If it did allow you to change the colour and kill an enemy when you played it, we will have to look into that haha! Thanks again!