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Prismatic's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Vote on your favourite game! | #19 | 3.471 | 3.471 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Neat concept! I included it in my Yogscast Game Jam compilation video series, if you’d like to take a look. :)
nice mechanics, have'nt see anything like that before. The mixing color system to gain new effects was cool. Imo the game could have a quick tutorial introducing the player to one color at time, so you have at least one chance to test and understand everyhing, making a nicely learning curve. Good job!
Solid game and a ton of fun. Played it probably the most of the jam gams! Honestly I'd just say more polish, some details/stats on the combat, and some sequential level progression are all I'd want but not at all needed. Fantastic job!
Very fun and original, I unfortunately have monkey brain tho XD
super well made polished game. UI and HUD/controls were super clean and a cool and original idea :)
Really original and good fun. I love the colour-mixing mechanic. For further development I think an interactive tutorial might be handy, but I understand in the constraints of the Game Jam that would porbably take too long to implement. The music is very cool too and gives it a nice slightly-weird feel.
A really creative concept! Being able to combine the lights to create different attack abilities feels really great, especially with how precise you can control it. I also really like the design of the UI and the graphics. The music is also really fitting. I do think it could have been a little better if there was a tutorial level that gradually introduced you to the game, but other than that a really great game!
Really great concept, it was a very unique take on a tower defence game! My favourite feature was probably being able to combine the towers for new colours, and I loved all the different abilities that came with that (I really liked the lightning, so much fun chaining up attacks!). The different ranges of towers made things interesting too, it gave some strategy to how I placed them around each other. Another great feature was the menu and UI - I always love seeing polish and effort put into the UI, and this one felt great to use, so good job on making a fun UI! The leaderboard was a nice addition too, and it was interesting to compare how well I did (how did I manage to get worse on my second go? I don't even know). The music and sound effects were also great for the atmosphere of the game. I loved the idea and gameplay for this entry, so very well done!