Good game concept, however, if the modifiers change upon death rather than upon completion and the hit boxes weren't so janky it would be better. All things said, I did enjoy the game!!
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Get Home For Christmas's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Vote on your favourite game! | #56 | 3.000 | 3.000 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Cool concept! Solid level design, hit boxes seems a bit whacky, also seems that the modifiers stack with each other when I relaunched the game (some of my slimes where still super speedy!) I agree with @IndieNick, I think dying = new modifier would be fun.
All in all solid entry!
Fun platformer game but the movement was a bit wacky but still, I liked the concept. Good job!
Fun little platformer, like others have said the jumping felt a little off, but it's fun, good job!
Jumping felt a bit floaty to me, but the art was awesome, the added paralax effect in the background gives depth which is nice. Fun to play, the modifiers are a great addition.
This was a fun game, I like the modifiers, I would say the controls weren't amazing, but they worked well enough, and the animation (mainly on the respawn was good).
Fun and challenging overall, modifiers add re-playability. Could improve with some modifications (hitbox of the platform when you jump to a platform above you meant you got caught too much, player physics could be a little "heavier") but overall enjoyable and varied thanks to the modifiers. Would recommend.
Fun and challenging overall, modifiers add re-playability. Could improve with some modifications (hitbox of the platform when you jump to a platform above you meant you got caught too much, player physics could be a little "heavier") but overall enjoyable and varied thanks to the modifiers. Would reccomend.
A pretty neat platformer. I had some minor graphical glitches and I think it could benefit from some checkpoints so you don't go all the way back to the beginning when you die. The 'surprise' modifiers are a fun idea and the graphics and animations are nicely done - a solid entry.
player is speeding, a little to fast for me sometimes I couldn't land on smaller platform. good challenging game anyways
Alright. First off, my first playthrough of this game had me raging in ways I haven't in a long time with platformers. I didn't see the notification about the random modifiers and on my first time got the anarchy modifier, my first thought was you should classify it as a rage game. Then I reloaded and got bouncy mode and had a good time lol
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