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Short Mind Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use and respect of the diversifier/Utilisation et respect du défi optionnel | #7 | 3.000 | 3.000 |
Atmosphere - finishing of the project/Ambiance – finition du projet | #8 | 3.000 | 3.000 |
General interest of the project/Intérêt général du projet | #11 | 2.250 | 2.250 |
Intuitive perception of the theme/Perception intuitive du thème | #13 | 2.250 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- J'ai trouvé intéressant le parti pris des objets colorés dans un monde gris. Je n'ai pas compris tout de suite qu'il fallait mettre les objets sur les piédestaux.
- You should not be afraid of going around in circles and getting lost in complex places... but that is precisely the strength of this game in its desire to illustrate dreams, their frustration in complicating everything, and these objects as incompatible as they are from everyday life. The game is fluid and nothing comes to tarnish the wandering in these labyrinthine staircases.
- I will be posting a comprehensive YouTube video of my multiple playthroughs and feedback soon. https://www.youtube.com/@JimmyBriggs
Diversifier/Défi optionnel
YAY! - When the player falls from the telegraph pole, a YAY sound is played
meme - troll face appears at the end when entering the hidden door
5 - the player must collect and place 5 items
This game has no big ambitions, just a practiced game jam
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Comments
I really liked it! The visuals are interesting, with all the grey and the few color touches, the strong aliasing/low resolution, etc. It has a unique style! The gameplay is very good too. I like how the world is built, so strange, losing the player in a kind of maze. The theme of the Jam and the diversifiers have been used properly and overall I think it's a very good creation for something that has "no big ambition, just a practiced game jam"! Well done!
Thanks for the review!
in my mind.. " ho no a maze!" but i actually enjoyed the game and the minimal design works so well.
well done
Thanks!
Interesting experience! The best part for me was the stairs maze. I like how you implemented the "Yay!", it's funny. Getting that duck was a bit scary for me. It's a nice jam entry you created there, definitely matched the theme of the jam, and as a dev it was interesting to see a game made with Godot.
Thanks!
A couple of mazes are interesting and clever… The spoon, it take me a while XDD. It´s a cool short game ^^
Thanks!