Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
A jam submission

Stick Princess EscapeView game page

This Princess is tired of waiting to be saved, so she will bust out of the dungeon herself
Submitted by GhostBitStudios (@GhostBitStudios) — 11 hours, 15 minutes before the deadline
Add to collection

Play game

Stick Princess Escape's page


CriteriaRankScore*Raw Score
Graphics & Art#43.4293.429
Sound Design#122.0002.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with to leave a comment.



best of the jam. 


Nice simple game, good as you are learning new things.

In addition to what the other have already said, I would avoid to leave so many hearths around. The game is already very easy, so I would leave maximum 2 of them.

In addition I wouldn't destroy the heart when touching it if the princess is in full heart, this because a player might leave it for later.

Good as starting point of game, you can definitely build up more from here :)


thanks for the great feedback! I didn't consider that now. And I agree I consider definitely expand on this game. Thanks for playing


Fun! I  liked that you had a little bit of forgiveness from enemy attacks, since the collisions didn't seem incredibly precise and the attack was a bit short.  I managed to get through without taking a single hit of damage :)


A little simple, but pretty good for someone who's just learning! In the future, try mixing things up more-- like new types of enemies, or making the game look different over time, so the player is always discovering new stuff. Also, I didn't know there was an attack until I saw the other comments; the first time I played, I just ran past all the skeletons since I didn't realize I had a sword.  Always make sure to tell the player what tools they've got in their arsenal!


oh my god i forgot to add that! thanks for letting me know! I love doing these game jams, I learned a lot within a short amount of time! as well


I wish I have some sound feedbacks while hitting the enemy.


THANKS FOR PLAYING! yeah I skipped out of that due to time. 


Nice effort, like the pixel art style and the minimal skeletons. One bit of feedback would be to add some audio for getting hit and for sword swipes it adds feedback to the game mechanics and makes it more fun. 


yeah I need to make sure I have time tonadd that next time, thanks for playing 


I love this type of theme and how challenging it is although I would make the skeletons hitbox a little shorter, overall I like this a lot! 1 question tho, I am wondering how does this relate to the theme?


I applied less is more on the character and enemy


Ah ok!