Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Painfull SuccessView game page

A platformer where taking damage and losing are usefull game mechanics.
Submitted by (: — 3 hours, 20 minutes before the deadline
Add to collection

Play game

Painfull Success's itch.io page

Results

CriteriaRankScore*Raw Score
Topic#9681.2652.000
Creativity#9911.1071.750
WOWIE!#9960.9491.500
Fun#9970.9491.500
Sound#9980.6321.000
Simplicity#9991.2652.000
Visuals#10050.7911.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
No sound.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted (1 edit) (+1)

The code demonstrates how to make a simple game in the Zig programming language and the Raylib library. The levels are designed in a custom keyboard-driven level editor developed in a separate project by the author.

The game itself is a platformer drawn with colored rectangles where the player has to collect rectangles using some purple bouncy "lava" tiles and reach the exit. It's simple, and the idea is a bit clever.

The distribution, however, does limit the potential audience a lot, because it requires the Zig toolchain in a Linux or BSD system running Xorg to build and run (Even then, I sent this project to a friend running Manjaro and we didn't manage to run it there). I wonder if one could build a project like this on Windows under WSL and run it with VcXsrv.

Thanks for giving me an excuse to install the zig and raylib packges on my Arch install! They seem to be interesting projects and I might play a bit with them someday.

Developer

Thank you for your complete review! I’m glad you took to build the game and play through it.

I had the same issues with the distribution, only getting it to work on Arch based distros. On Manjaro, your friend should be able to run the game by installing the raylib package and running the binary.

Zig and Raylib are very interesting projects indeed, happy I made you discover something :)

Submitted

Where was the game, is it not built yet? sorry I can't compile files of unknown sources. good luck for jam.

Developer(+2)

I can’t make static builds of my game, especially not for Windows ─ I’m a GNU/Linux user. I’m so sorry about that, I made the game during the jam and submitted it for the gesture but I don’t know how to build binaries for Windows. Don’t worry about me it’s my fault and I assume it. Move on to games you can run. Next time I will take care of choosing a toolchain than I know works on Windows at least :) Thank you all for taking the time to leave a comment, it’s nice of you.

Submitted

You can still upload a working build of your game, uploads aren't disabled

Submitted

So i don't know how to build this thing. Can you please upload a folder where you can start it with a click and without pre-installed software? Thank you :)

Submitted

You can still make a prebuilt copy and upload that for download now that the jam is done. I don't think many people will be willing to put the effort in to build it themselves.