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Love Hate Turret Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Usage | #1 | 4.429 | 4.429 |
Overall | #3 | 3.464 | 3.464 |
Gameplay | #4 | 3.429 | 3.429 |
Audio | #7 | 2.714 | 2.714 |
Graphics | #8 | 3.286 | 3.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very fun game. Nice theme implementation.
It's a really cool idea, although it's a bit frustrating trying to get the turret to shoot a button while jumping over it mid-air.
Thanks for playing! Yeah sorry for the difficulty. I guess I just played it so much that I got too good at it, So I didn't know what was annoying and what wasn't.
That's really normal! Usually the best people at a game are the people who made it, because they know what you are supposed to do and how to do it perfectly. The best way to avoid this is having others test out the game, it's a really cool idea though and I had fun with playing it!
The idea of the game is very cool, I never thought that you would use a turret that is trying to kill you as a help, but I couldn't pass the first level, I tried, I tried, but I couldn't, I don't know how to move the turret and activate the button to pass. the art is pretty cool for the game.
Thanks for giving it a try! If you want to give it another go, you can wall jump to reach the lever, and the lever moves the turret.
Seems good. But for now I am stuck
Anyone knows how to jump high? (example to level chose or in level 1 after I destroyed the door) mayby there is double/wall jump?
Thanks for trying it! You should be able to access the lever by wall jumping.
There is wall jump with space(not arrow key) and it is quite intuitive
I finished all level except 3,7(skipped). Interestingly in 4th level this box is no needed so I use it as a shield. The ending was quite funny. Overall good game. I miss control setting (E , R and next to each other)
I really like the concept.
I'm generally not a platformer fan, and when I do play/make platformers I prefer a very rigid/responsive movement. Here the movement is very floaty and I found it hard to do what I was intending to do.
I feel a shallower difficulty curve would help a lot to better introduce the feeling & concepts without too much initial challenge.
Thanks for the feedback! I added acceleration to the movement because I never done it before and I was looking for a new challenge, but I must admit that it does make it a bit floaty (probably not the best idea for a platformer game). And I feel you on the difficulty. I think we were a bit too used to the controls while we were making the levels so we didn't know what might be too hard for newer players.
Thanks for playing!
Great Concept, love it. Two small issues tho, maybe getting one shot by the turret make the game a tiny bit too hard ? (I Have to admit, i am not very good at platformer ^^') and i was also completly stuck at level 3, had to go through level selection to see the next levels. But overral great concept, love the feeling the movement, and the level design is very good, cool small puzzle mecanics, congrats.
Thank you! I must admit that it is a bit hard but thank you for sticking to it!