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Rolly Dango's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #5 | 4.208 | 4.208 |
Unique | #8 | 4.375 | 4.375 |
Overall | #14 | 3.688 | 3.688 |
Polished | #16 | 3.917 | 3.917 |
Controls | #22 | 3.375 | 3.375 |
Sound | #24 | 2.708 | 2.708 |
Graphics | #26 | 3.542 | 3.542 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code repo
https://github.com/willGuimont/rolly-dango
Main programming language
Nim
Download URL for wasm cart file
https://github.com/willGuimont/rolly-dango/blob/main/build/rolly-dango.wasm
Publish on wasm4.org
Include on wasm4.org
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Comments
Very neat! The colour palette is cool, and the puzzles were a good challenge.
This is really original and a lot of fun. I'm hopelessly stuck on level 4!
Nice gameplay, but kinda hard controls in terms of directions
I'd maybe like arrows on screen to show up, down, left, and right.
Very unique game! Fun, but I found the graphics to be a bit hard to distinguish sometimes.
Great game! Nice idea and realization.
We just got merged into Nim a `-d:nimNoQuit` option that you can add to your nimble script. (Not sure when nightly builds come out if you don't want to build your own Nim.) This makes `quit` in Nim a no op, so it doesn't try to import `proc_exit`. https://github.com/nim-lang/Nim/pull/19419/files
We just tested with the latest devel build of Nim and it works fine with the official wasm4 runtime.
I updated our submission with the new build.
Thank you for the fix!
Glad that worked!