Results
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
You have one power source. You have to use to operates various machines hence it is multi use. Turning up the heat could mean picking up the pace or doing something under pressure. In the game you have to run around frantically managing various machines.
Team Size
Completeness
What tools did your team use to construct the game?
Unity , Piskel , Audacity
Which art and audio did you / your team NOT create?
Everything except the machine art and the ship tilesets were NOT created by me.
I did not create any of the audio. All audios are from freesound
Which art & audio did you / your team create BEFORE the jam started?
None
Which diversifiers did you use, if any?
None
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