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A jam submission

Pixel Pop Chaos 2: Turn up the heatView game page

the sequel to my first game
Submitted by Boxzoopa — 1 day, 48 minutes before the deadline
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Play mess

Pixel Pop Chaos 2: Turn up the heat's itch.io page

Results

CriteriaRankScore*Raw Score
Technical Implementation#882.9172.917
Fun/Design#1082.7502.750
Graphics/Animation#1162.6672.667
Overall#1192.6002.600
Music/Sound#1372.2502.250
Theme/Limitation#1462.4172.417

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game implement the focus, Multi-Use?
It give 1 item multiple uses; the score is tied to the player health

Team Size

Solo (1)

Completeness

Complete Game

What tools did your team use to construct the game?
Godot, Piskel, Beepbox

Which art & audio did you / your team create BEFORE the jam started?
I created the base player controls before the jam

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Comments

Submitted(+1)

Fun little game, I would've liked the pacing to be a little more linear. It felt really slow up until my score was 200, and once it hit 300 there were too many enemies that it became impossible to survive. Overall though I had a pretty fun experience, and really like the glowy post processing

Developer(+1)

I get what you mean, I'll try get an update with more linear enemy spawning

Submitted(+1)

Good job, I like the projectiles and glow effect.

Developer

thanks

Submitted(+1)

Fun game, even if i missed a bit some music in the background. Also the giant pink horde comes in a bit too soon in my opinion XD

I would appreciate if you played and rated my game too!

Submitted(+1)

It was alright. I didn't quite realize that the timer/health was also a score, but i guess it makes sense. I was surprised to see the bullets looping at the edge of the screen but it was a nice touch. And then when the screen was all pink from so many enemies spawning I couldn't see the player was pretty funny.

Developer

Yeah, the difficulty scope was pretty broken, thanks for the feedback though.

Submitted(+1)

Good

Developer

thank you

Submitted(+2)

It was so fun until 1000000000 enemies spawned

Developer

I understand what you mean

Submitted(+1)

I was able to play for a little then so many enemies spawned it froze the game up at about 5k

Developer

Ok thanks for feedback

Submitted

But other than that I enjoyed!

Submitted(+1)

Ur game is similar to mine! Good job.

Could u rate mine?

https://itch.io/jam/vimjam3/rate/1708499

Developer

Thank you