Nice game. Like the mechanic in limiting the number of bounces. Could be cool to combine it with different types of surfaces that damage the kettles more or less. Like others mentioned I couldn't continue beyond level 3.
Play game
Pippin' Hot's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Music/Sound | #114 | 2.546 | 3.600 |
| Technical Implementation | #136 | 2.404 | 3.400 |
| Fun/Design | #142 | 2.404 | 3.400 |
| Overall | #150 | 2.263 | 3.200 |
| Graphics/Animation | #152 | 2.263 | 3.200 |
| Theme/Limitation | #181 | 1.697 | 2.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
Each ball/lid shot has only a limited number of uses, as well as a limited number of bounces
Team Size
Pair (2)
Completeness
Demo / Vertical Slice
What tools did your team use to construct the game?
Godot
Which art and audio did you / your team NOT create?
I didn't create the music, one of my friends (credited) did
Which art & audio did you / your team create BEFORE the jam started?
None
Which diversifiers did you use, if any?
NA


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