I love this game! It is addicting to just listen to the sound effects of this game. This game can use some improvement, however. For example, this morning, I learnt how to cheese this game, when the minions spawn, you can simply click too far corners of the maps to move away, then move to the defenseless boss to slay it with the blade. Hopefully, this will be patched so other interesting strategies can be created!
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The Final Encounter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #50 | 3.354 | 3.750 |
Technical Implementation | #116 | 2.683 | 3.000 |
Overall | #121 | 2.594 | 2.900 |
Fun/Design | #133 | 2.460 | 2.750 |
Music/Sound | #135 | 2.348 | 2.625 |
Graphics/Animation | #159 | 2.124 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game implement the focus, Multi-Use?
You can only use one action at a time, and they are all used using one button.
Team Size
Solo (1)
Completeness
Complete Game
What tools did your team use to construct the game?
Godot, Aseprite, Audacity, SFXR.me, BeepBox.co
Which art and audio did you / your team NOT create?
The shoot sound effect from the player, which came from the SFXR.me sound generator
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