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A jam submission

Pinmik Panik !View game page

Keep'em alive !
Submitted by JustAyte — 36 minutes, 42 seconds before the deadline
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Pinmik Panik !'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Animation#414.0064.222
Theme/Limitation#453.5843.778
Technical Implementation#633.4793.667
Overall#633.5003.689
Music/Sound#993.2683.444
Fun/Design#1353.1623.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
You're the boss of the Pinmiks, and they're always on the edge of falling !

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
python with the pygame module

Which diversifiers did you use, if any?
Infinity, One Button, Quick Run, ( Retro Palette, kinda )

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Comments

Submitted

Really fun little game, though it was a little loud. I love how everything looked. You pulled it all together really well and made it look as if it was all made for this game. I got a clean score of 1050 and will probably come back to attempt to do even better. It's such a fun and simple mechanic with the right amount of chaos I feel. Really good work

Developer

Thanks :)

I added the different sound effects and music a bit late, so I didn’t have that much time for tweaking the volume, sorry about that. However, you can always change the music and sound volumes in the option menu ^^

Submitted

Really cute... love the game...

Developer

Thanks :)

Submitted(+1)

Really adorable game, I love the little Pinmiks so much!
Unlocking the new versions and new outfits and stuff based on your scores from my previous runs really made me want to keep going, such an excellent touch to a great game! Amazing work!

Submitted

Very simple, yet wonderful, I agree with Game joy, this could be a fantastic mobile game, you should think about it!

Submitted

Good use of the theme. It's simple while still being engaging. Kind of wish the Pinmiks were bigger so they were easier to click on, though. The control scheme and the endless nature make the game seem perfect for mobile. I wonder if that's the kind of experience you were trying to emulate.