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Dueling On The Heights's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #327 | 1.897 | 3.000 |
Fun/Design | #333 | 1.739 | 2.750 |
Music/Sound | #334 | 1.423 | 2.250 |
Overall | #354 | 1.613 | 2.550 |
Graphics/Animation | #355 | 1.581 | 2.500 |
Technical Implementation | #362 | 1.423 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
My game applies the theme, as the goal of the game is to get your opponent on, and then off the edge. It applies the requirement in the form of a scorpion boss at the end of the game.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity for the game, sfxr for sound, and piskel for sprites.
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Comments
This is pretty hard. I managed to beat the monkey, but I could not consistently gain any ground with the spear guy. I think the difficulty needs to be toned down a bit cause the light attack can't really do anything since the heavy attack is just better due to the difficulty. Still, it's kinda fun to play
The monkey rekt me! rip! thanks for the game :)
After I've lost around 7'529 times I decided to use GS... And I still lost.
I think this might be just a little bit to hard...