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A jam submission

ran out of motivation, sorryView game page

oh well, it was still a fun jam
Submitted by NT — 1 day, 15 hours before the deadline
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Play my lack of motivation

ran out of motivation, sorry's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#4050.9041.167
Graphics/Animation#4060.9041.167
Music/Sound#4070.7751.000
Fun/Design#4090.7751.000
Technical Implementation#4100.7751.000
Overall#4100.8261.067

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game apply the limitation (and optionally, the theme)?
This game was originally going to be about a guy who's truck broke down, at what was planned to be called, "The Edge Of The World" and he was originally supposed to fight a boss, I wanted the game to use only the ATARI-2600 (NTSC) color palette, but sadly it never came to fruition because of a mix of procrastination, and lack of motivation, I apologise for wasting your time, and mine, it was fun though.

Team Size

Solo (1)

What main engine/tool/language did you use to construct the game?
Construct 3

Which diversifiers did you use, if any?
I was only allowed to use the Atari-2600 )NTSC) palette, but look where that ended up

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Comments

Submitted

Game jams are tough, and it's huge that you signed up and got started. I find working with a team and splitting up the project helps so much, especially for bigger jams. Best of luck, and stick with it, you got this!

Submitted

You’ll get there next time! Keep on trying.

Submitted

Ah yes, game jams in a nutshell

Well, at least you made me laugh with the "run my lack of motivation" hahaha