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Bounty Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #79 | 3.750 | 3.750 |
Graphics/Animation | #100 | 3.583 | 3.583 |
Overall | #127 | 3.317 | 3.317 |
Technical Implementation | #131 | 3.250 | 3.250 |
Fun/Design | #164 | 3.250 | 3.250 |
Music/Sound | #199 | 2.750 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
Pickup gold and gems from the treasure chest and bring them back.
What was your team size?
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
If your game includes any of the optional challenges, select them below:
Use a theme and/or limitation from one of the past 8 Bits to Infinity jams in addition to the main theme
If you did any of the optional challenges, explain how they were used:
Use the theme Underground from a past Jam
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Comments
It's a fun game, though it is a little repetitive. I would have liked to see more levels, or maybe more hazards as the game progressed. I think one thing you could have done is added a longer bridge and scattered treasure throughout the bridge. Another thing you could do is add in a jump command and create more hazards that would require you to jump to get around them.
The presentation and the graphics look really good though, and I also like how you added a leaderboard. Nice job overall!
Cool game, I like the game loop and I like how it fits with the theme
Quite addictive, simple to pick up game. Loved the leader-board element, first game I have played in the jam to have this feature! Has got legs for lots more which is great. Thanks!
slightly repetitive, but fun game, good job :)
Doing the same thing over and over felt a bit sameish. Maybe a longer level, where you had to collect treasure in several places before returning would have been more fun. The sound effects worked well, but you could have added some music. Or maybe some sound effect that plays when the highscore table shows.
While the there-and-back theme is there, I think it would be more interesting if something changed when you collect the treasure. Maybe it could randomly create a hole in the bridge that you have to jump over (just make sure the bat can't stay above that hole for too long, since I assume jumping into the bat should cost a life). But it was fun to play for a short while.
And one thing I really liked was that the menu could be controlled with either the keyboard or mouse.
Thanks for your feedback and suggestions, just one thing about the music, there is music during the game play, the volume is bit lower on the music than in the other sound effects, maybe if your sound volume is a bit low you can't hear it.
Sorry. Now that I turn up the volume, I can hear it. I'm increasing the score I gave in that category then. But the music does feel a bit repetitive, so I think I'll give it a three or a four. And yeah, it's better to have the music too quiet than too loud. If it stops me from hearing the sound effects, that would be more annoying.
Really cool game! I reviewed it here:
Nice Game, It can get a bit repetitive. I also loved how you did the highscores.