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A jam submission

35 SecondsView game page

Made for VimJam 2020 Focus: COLLECTIBLES Theme: THERE AND BACK
Submitted by Aleks P — 4 days, 1 hour before the deadline
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35 Seconds's itch.io page

Results

CriteriaRankScore*Raw Score
Theme/Limitation#2063.1253.125
Graphics/Animation#2412.7502.750
Technical Implementation#2482.6252.625
Overall#2522.6252.625
Music/Sound#2622.2502.250
Fun/Design#3142.3752.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game utilize the limitation and theme?
The las piece of your horror minifigure collection (Jam Focus: COLLECTIBLES) is running out of stock, so you must get to the store and come back (Jam Theme: THERE AND BACK) in 35 seconds

What was your team size?

Solo

You worked alone

Which of the following content in your game is NOT 100% newly made for the jam?

Code/Scripting

(Other than general-purpose custom code)

Music/Sound

Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)

We have credited all assets used in the game including our own name(s) or team name(s)

All original game code and original assets were made during the jam period

The game does not include NSFW or hateful content

The game works on the web or as a Windows 10 download

We have answered all submission questions honestly and completely

If your game includes any of the optional challenges, select them below:

Hidden Secrets

Feature secret items rooms or features in the game

If you did any of the optional challenges, explain how they were used:
Vimlark cereal box on one of the shelves behind the collectible

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Comments

Submitted(+1)

Fun game! Would you mind trying mine?

Submitted(+1)

I was able to get to the collectible a few times, but never able to make it back in time. Some of those gaps near the end are real tight! I would just suggest maybe reducing the volume of the chatter compared to the nice background music. 
Also your How To Play was pretty dang funny. Cheers! 

Developer

Thanks :-)

Submitted(+1)

That's a fun game!

A bit frustrating that you thing that you are going to pass between two characters and then you don't and it seems impossible... ☺

Submitted(+1)

Pro:  Full 3d models
Con:  Too un-lenient game play, 

Suggestions:
45 seconds
System that shows how close you are to npcs
get rid of voice chatter or only have it show up for a little
Have npcs animate a bit.  (possibly arms move up/down like they are picking something up off the shelves)
Optional collectable

Submitted(+1)

This game was super hard but I BEAT IT!  I found that using the mouse to look helped more than strafing.  I like your art and textures but I think the texture on the back of their head belongs on the top of their head.  I had fun getting that horror mini-fig though, thanks for making this.  Stay safe and avoid all those green box people lol.

Developer(+1)

Thank you! You have no idea how much I appreciate your comment! (I know the back of the head was meant to be on the top but I thought it wouldn't be a big issue)

Submitted(+1)

It's not a big issue at all.  Nice art and nice game!

Submitted(+1)

Consider checking out our game

Submitted(+1)

The game is really tedious and not exactly fun. I understand that you are trying to make the game challenging, the amount of people in the shop and the size of the restriction zone around them is simply unfair. The game design is poor in a way, it punishes the player way too harsh by getting them restart the level from the beginning.

The sounds in the game are poor, it is irritating to hear the same chatter noise in the shop.

The art in the game is okay, I assume this was the art style you were going for.

Despite everything said before, the game does fall into the theme of the jam, although implemented poorly.

I hope you learned something new in the jam.

Developer

Thanks, I appreciate your honesty