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Around the Cube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #124 | 1.604 | 2.000 |
Overall | #140 | 1.782 | 2.222 |
Fun | #148 | 1.604 | 2.000 |
Gameplay Innovation | #152 | 1.247 | 1.556 |
Unexpectedness | #153 | 1.425 | 1.778 |
Visuals | #158 | 1.247 | 1.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
Audio: Quiper by Youreperfect
How many members in your team?
Team of 1
List each team member's role, along with their social media / website links!
Zayeed Bin Syed, Developer, and artist:-
Twitter: https://twitter.com/DiamondMelted
Youtube: https://www.youtube.com/channel/UCxUqXdq2xE9okNKZZvMa19w?view_as=subscriber
Discord: https://discord.gg/MWXKjdr
Anything you want to say to players before they play?
The game controls are very sensetive and the stepping on spikes kill you.
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Comments
Good solo effort. I liked that you had direct control of the cube but there was some physics too. I will say that the game is hard to play when you follow the player directly like that. You may want to look into different types of camera follow, ie more zoomed out that gives you some more view of what's coming and what's up over and below you. Also the death screen with bright red was pretty jarring. But overall good game for a team of 1.
Thanks a lot for reviewing the game!
Nice game! One advice: it is clearly a Windows executable, so don’t mark it as Linux & Mac.
Oh, sorry! I am a newbie to this games. So please pardon me!
I couldn't get this to run. I opened task manager and the process was always running in the background, but no window would pop up.
I figured out how to run it. It was Windows Defender being overzealous. I thought this was a good start to a platformer, but in the second level some of the jumps were a little too unforgiving for my taste. I thought the troll of the spike traps changing platforms was pretty funny, but I couldn't get much further than that because the jump input wouldn't register sometimes. I also noticed the coin counter didn't go up as you collect coins.
Yeah, that was my mistake. I forgot to link the text on trigger... Will change the files though