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A jam submission

Ninja EscapeView game page

Sneaky game. Avoid or fight ninjas, your choice!
Submitted by AlbertoA (@aajrgs) — 5 hours, 20 minutes before the deadline
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Ninja Escape's page


CriteriaRankScore*Raw Score
Gameplay Innovation#1191.7822.222

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/code/other assets that you used.
Player and Enemies are pre-made assets from Unity Store. Everything else was made by me.

How many members in your team?

Team of 1

List each team member's role, along with their social media / website links!
Alberto Alvarado Jr, Indie Game Developer,

Anything you want to say to players before they play?
Instructions are Included in game. I am happy with the results of the game considering I worked on it in my spare time during and after my job. Enjoy! and be sure to leave feedback.

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I love stealth games, and there are not enough out there. I really like your attempt on making a 2D stealth game. The switch when switching to the "invisible" mode is a good idea. With a bit more polish this game can be quite fun. The controls feel floaty and not very responsive. Also some collisions with the enviroment were a bit buggy.

Music was fitting,

Overall, great job!


Thank you! I love stealth games too I believe there should be more stealth games out there! I appreciate the feed back I keep working on this game!


The concept of the game was refreshing.  Stealth 2d game was totally unexpected, and welcome.  It played well, but I hated the sorta see through floors.  Sound effects would have added a lot to the ambiance.


Thank you for the feedback! I do plan to add more sound effects.


i  liked the game a lot. just want to mention that there was a bug where if i kept pressing forward on the side of a platform and jumped again i was able to get on to the desired platform. also i felt the invisibility mode was a little overpowered, maybe make it so it doesn't last so long. other than that, i like how movement felt fluid, if you are accurate enough (like how  a ninja would) and really like the idea of player moving around on a comic book page. really can't wait to see if you flesh this out more!


Thank you! I really do appreciate the feedback, I do plan to fix the bugs I wasn't able to  before the deadline but a update will be coming soon. I am  glad you like the theme, I will continue working on it!


Nice, but waiting for platforms is a little bit annoying. Am I right that it is a "comic book" setting? Or it's just looks like.

Developer (1 edit) (+1)

Yes, you are correct it is a comic book, I will be having a update soon making it look  more detailed as a comic book .And I see how waiting for the platform can be annoying I’ll fix that. Thanks for the feed back! That helps.