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Steppingtitan98

9
Posts
3
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A member registered Aug 25, 2020

Recent community posts

Honestly felt like the mouse intensity was cranked up to a 110%. as long as i didn't touch my mouse  it would stay where it was, so i don't think it had anything to do with location. i hope that helps and again i loved the game and you should be really proud of what you got done in a short amount of time! bugs are always going to  be in games so you shouldn't focus on that too much . your game was one of the most polished games i played in this Jam!

I love the idea a lot! i had 2 bugs: the camera would move really fast or felt like it teleported, the 2nd one was that when i went near the doors my screen would go black until i backed up. Overall, the atmosphere was great! loved the art style, music, the unique ways to hide your friends,  and some of the friend interactions. I can't wait to see more!

i  liked the game a lot. just want to mention that there was a bug where if i kept pressing forward on the side of a platform and jumped again i was able to get on to the desired platform. also i felt the invisibility mode was a little overpowered, maybe make it so it doesn't last so long. other than that, i like how movement felt fluid, if you are accurate enough (like how  a ninja would) and really like the idea of player moving around on a comic book page. really can't wait to see if you flesh this out more!

Everything i look forward to when getting on the internet!

This was a really neat game! the way you showed your game on the page combined with the opening sequence were great. a complete flip of what i was expecting.  But honestly i thought you were going to flip it on me again when i didn't see the rest of the crew on the 5th day. the music had stopped in the hall leading up to the control room so i was totally expecting to see some dead astronauts in the window. its not bad that your game didn't turn into a horror game, I'm just saying the atmosphere total changed and some ways left me disappointed when nothing did happen. there was a couple of bugs that i ran to such : unable to get some of the trash because it went through the wall, getting stuck on walls and furniture, and having a hard time on clicking on spots that were to the left and right side of the character. also the mop was ridiculously high in price for there to be nothing to get after that or to not even have a game over if i didn't clean something up in 100 days. Overall it really feels like you were so focused on the opening idea of the game that you didn't have time to add much more to it as a whole, but the little bit that you did was very enjoyable game that left me wanting more and i can't wait to see more games from you.

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movement of the player felt nice,  but I tried all the buttons on my keyboard and mouse and couldn't figure out how to kill the enemy . 

this game was a nice little surprise! i enjoyed the concept alot. the controls were really good,  never felt like i was fighting them.  like Lisyarus said, i had to replay the one level over again and that became a bummer. I did find one bug where if you got to the side of the ball too close it would the player dead in it's tracks, which became a problem for me in the level with the cross patterns  and the ball is dropped  towards the bottom of the level. overall though i really enjoyed the game and wasn't expecting the type  game mechanic it had. also i really like the art style. And i can't wait to see more from you! 

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Lava sounds  were 10/10, would put on  repeat if i could! there was a bug where i couldn't jump anymore and i think it would happen anytime i was holding down multiple buttons at the same time, but I'm not sure if that was the reason or not. another one was the character would stay stuck on the side of platform if you kept pressing forward. it honestly took me a couple seconds to realize that there was a continue button in the story section.  the end was definitely wasn't what i expected, but that doesn't make a games automatically satisfying either. overall i found the platforming enjoyable enough and like that some of the platforms could kill the player if they weren't really paying attention.

Love the Music! I did find a bug where if you move and jump under a platform, the player character will spin for all eternity and can't jump anymore. But overall i like the idea of of the controls being moved around. it would be really cool see in a multiplayer game!