Very difficult!
Very twitchy gameplay, the movement is hard to wrap your head around, I managed to get down to 4 kills remaining and then I accidentally restarted the game :/
Very unexpected when it switched to using rocks as weapons!
Criteria | Rank | Score* | Raw Score |
Audio | #28 | 3.263 | 3.263 |
Gameplay Innovation | #41 | 2.895 | 2.895 |
Visuals | #51 | 3.132 | 3.132 |
Unexpectedness | #60 | 2.816 | 2.816 |
Fun | #65 | 2.763 | 2.763 |
Overall | #75 | 2.789 | 2.789 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
No premade assets, everything was made during the jam period. Except Phaser engine, of course.
How many members in your team?
List each team member's role, along with their social media / website links!
Artem Flo — idea, coding, graphics, sounds, music and everything else
Anything you want to say to players before they play?
Controls: Arrows/WSAD, space, mouse. Carefully read the description on the game page.
Very difficult!
Very twitchy gameplay, the movement is hard to wrap your head around, I managed to get down to 4 kills remaining and then I accidentally restarted the game :/
Very unexpected when it switched to using rocks as weapons!
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