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A jam submission

NossView game page

Submitted by JBroook (@j_broook) — 8 days, 21 hours before the deadline
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Noss's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#1002.3623.125
Overall#1092.2683.000
Audio#1091.8902.500
Unexpectedness#1122.0792.750
Visuals#1341.8902.500
Gameplay Innovation#1401.4171.875

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/code/other assets that you used.
Sound effects: https://freesound.org/people/bradwesson/sounds/135936/
https://freesound.org/people/GameAudio/sounds/220197/

How many members in your team?

Team of 1

List each team member's role, along with their social media / website links!
JBroook, developer, https://jbroook.itch.io/

Anything you want to say to players before they play?
The game isn't even closed to being halfway finished. I will be working on this game after the jam, so this is only a prototype. However , please have fun!

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Comments

I loved this game! I made a video on it with some feedback: 

Developer(+1)

Holy crap! Never had a video be made on my games before! Now I feel embarrassed about how unpolished the game is :( But I'm currently fleshing out the game, and I hope you'll have fun with it when it's polished and fully finished! Still can't thank you enough for it, thanks for playing!

No worries, I loved it! When you finish please let me know because I really want to see the finished product.

Submitted

This is a fun little puzzle platform game. I especially liked the ending/Twist part of the game. I had a small issue where I could jump into the roof titles. Overall is this a good little jam game. Well done.

Developer(+1)

Thank you for playing! I got the idea for the twist from the video little runmo on youtube. Also, I've fixed the bug, and once the revised version is done, I'll be sure to post it!

Submitted

A nice submission! Resembles the old Ninja game (sometimes called simply N). One suggestion: the player should remain sticked to the wall even if he stops pressing left/right, otherwise it is hard to jump off the wall in an opposite direction (e.g. to jump left you still have to keep ‘right’ pressed to that you stick to the wall, but you have to press ‘left’ immediately after the jump because that’s where you want to move). Great job!

Developer(+2)

Thanks for playing! Sometimes when making games and play testing them I get so used to the mechanics that I just end up not realising that everyone will play this as many times as me. So I really do appreciate when someone checks me on this! Hope you'll enjoy the more fleshed out version I'm currently working on.