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It was a bit repetitive at the beginning, but I became more interested in the narrative as time went on. I wasn't sure how to feel about the ending, though it was written very well. Nice work!
(I also did a game for twiny jam called Bald Eagle. I'd appreciate if you could check it out. ^^)
It leaves you with an odd feeling, as well as a bunch of questions like: What happened? Is it a metaphor for something? Should I feel good about "winning"?
It also reminds me of Andrew Plotkin's "Shade", just a little. Which is a compliment. ;)
This was a great experience. I liked the pacing and writing; it made the whole thing feel like an interactive poem. The story and ending are both interesting; did the narrator sleep in a flooded house for the rest of his life? Some sound effects for the dripping faucet would really enhance this game, as the sound of the broken sink, though. Again, I thought this was just a great story. Wonderful use of the 300 word limit; you've written quite a piece.
(I'm in this Twiny Jam too, by the way. My game is HCF. Check it out?)