Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Mortal Affairs Review BoardView project page

a two-hour freeform committee larp about gods making important decisions, for 4-12 players
Submitted by Narrative Alchemy — 2 years, 121 days before the deadline
Add to collection

Play game

Mortal Affairs Review Board's itch.io page

Subject, Skills, and Grade Level
It helps to teach some basics of Greek mythology experientially. It's also good for teaching parliamentary procedure, debate, and critical thinking, and discussing big problems like climate change, the negative effects of capitalism, and how to improve the world. I suspect it would be an excellent exercise for a history / art history class, or a Model UN or debate club.

Time & Players
It was originally written for a 2-hour time block, but could be played in 1 hour by modifying the time limits. It can accommodate between 4 and 12 players.

Rules, Tools, & Assessment
The game has a chair / facilitator who plays Athena, goddess of wisdom and military tactics; this meeting was originally her idea, and it was a wise one. If a man is playing the role of chair / facilitator, Athena may be absent, with Zeus stepping in as vice-chair to run the meeting. If playing online, you'll need a video conferencing service and a way to share documents. If playing in person, you'll need printouts of the game and some printed or online information about each god or goddess (linked in the game). Playing in person also requires paper, pencils, a table, chairs, and (ideally) a gavel with something to bang it on. Some previous familiarity with Greek mythology and parliamentary procedure would also be helpful. (Since it was originally written as a leisure game with optional spiritual sections, it's fine to skip the pagan and ritual parts in an educational setting.)

Leave a comment

Log in with itch.io to leave a comment.

Comments

HostSubmitted(+1)

Amazing!  This is a lovely and fascinating approach to a commonly taught subject.  VERY cool - thanks for submitting!

DeveloperSubmitted

Thank you :)  I haven't thought of most of my games as explicitly educational until recently, but maybe I should...