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A jam submission

Burrow BashersView game page

Entry for Trijam #95 - Theme: Hamsters
Submitted by Charlie Gray — 1 day, 18 hours before the deadline
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Burrow Bashers's itch.io page

Results

CriteriaRankScore*Raw Score
Did you make it in 3 hours (put 5 by default)#15.0005.000
Gameplay#24.0004.000
Audio#43.4293.429
How much do you enjoy the game overall?#43.8573.857
Overall#43.8333.833
Visuals#73.0003.000
How well does the game fit the themes?#73.7143.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 Hours

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Comments

Submitted (1 edit) (+1)

It starts off quite confusing but once I took over one burrow, I was on a roll!
Found myself directing all the hamsters to one burrow and then from there to another burrow.
(Final time was 4:28:785)

A strong A.I. enemy would take this to the next level!

Developer(+1)

4:28 is a pretty good time, especially for your first time, good job!

Happy to hear you liked the game. And yes, it could be more obvious what to do at the beginning.

Thanks for playing!

Submitted(+1)

That's epic. I love games where you play as a sort of swarm like that (badland for example), and the mixing with strategy is awesome. Give it good graphics, several types of troops, a system of campaign, 2 players VS mode (or even more), several maps..., and people would definitely pay for that !
(Yeah I know I'm talking about a full indie game here, but this is gold if it is not already done, so if you go indie at some point in your life, keep this game idea on the top of the list !)

Developer

Wow, thank you very much. I'm glad to hear you see so much potential in my game. :)

It's partly inspired by Creeper World 3 (more specifically the "Play as Creeper" custom game mode some people have made maps for) but at the same time it's quite a bit different.

I would also like to optimize the game a bit so more hamsters at the same time are possible without the framerate pummeling to single digits. :D

Again, thanks for playing and the encouraging words. 

Submitted(+1)

Cool concept! I think it would have been helpful if it was easier to tell which burrows you controlled vs. your enemies controlled.

Developer

Yeah, I agree. A different texture or different color for the health bar would have been a good idea. 

Thanks for your comment and for playing my game. :)