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A jam submission

Drifting KeepView game page

The castle keep is drifting in the wind. Stop it from falling down
Submitted by Mini Mech Media (@minimechmedia) — 16 hours, 19 minutes before the deadline
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Drifting Keep's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#33.9093.909
How much do you enjoy the game overall?#44.0004.000
Overall#44.0614.061
Visuals#53.6363.636
How well does the game fit the themes?#64.4554.455
Audio#63.4553.455
Did you make it in 3 hours (put 5 by default)#74.9094.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2:58:53

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Comments

Submitted

UPIZTRHP??ZXO?YJODKZ%

Submitted

This is my favorite for the pun, the concept, and the simplicity! :)

Submitted

I managed to stay 29s xD I love the physic of the tower, you had a really great idea, congrats !

Submitted

The dragons are awesome !  Simple and fun mechanic.  But ... you need a story ... "The king of swamp castle was taking a nap while is pet dragons, Sparky and Halitosis kept the castle tower from falling over into the swamp."  Love it !  :)

Submitted

Really cool to see PICO-8 submission! Hat's of that you managed to do this in 3 hours!

How did you do this "diagonal" sprites in PICO-8? I mean that they are not aligned by axis. Did you make more sprites for each angle?


As you also mentioned in comments that it depends on the wind... I think that when it was blowing full force in one way I couldn't do almost nothing.

Developer(+1)

Thanks! So the tower is actually made by drawing a bunch of lines closely packed together. And it uses the tline function to sample a portion of the map that contains the brick texture. The relevant part of the code is here 
https://github.com/nathanfdunn/pico8-games/blob/master/carts/drifting-keep/drift...

Yes, the wind does get pretty strong. It's meant to slowly increase in strength so it gets more challenging as time goes on, but it's very random so it can get strong pretty early.

Submitted

Nice twist on the word Keep! Also, the flag was very helpful. Managed to get 32s :D

Really impressive to see the non-axis aligned sprites. My best time is 10 seconds - what's yours?

Developer

Thanks! My best is 33 seconds, but there's a good amount of chance involved due to the wind