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A jam submission

Cut'Em AllView game page

Cut all those wires, always the top one first. And don't forget to breathe!
Submitted by DocGeraud (@DrGeraud) — 1 day, 14 hours before the deadline
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Cut'Em All's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.2504.250
Audio#14.1254.125
How much do you enjoy the game overall?#14.2504.250
Visuals#34.1254.125
Overall#63.8543.854
How well does the game fit the themes?#113.3753.375
Did you make it in 3 hours (put 5 by default)#113.0003.000

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
4h15

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Comments

Jam Host(+1)

Beautifully done! The game is a lot of fun and seems to be very polished! The chat suggested that a multiplayer could be a lot of fun! Great job!

Developer

Thank you! A multiplayer would definitely be a nice thing to add 👌

Submitted(+1)

Great sound  and visual effects! Built a really good atmosphere. 

Developer

thanks!

Submitted(+1)

Looks polished and plays very well :)

Taking a deep breath was a clever idea. But I did get blown up by the non-overlapping wires a few times...

Developer(+1)

Thank you for the kind words! Non overlapping wires are definitely a thing I don't want in the game, i'll remove it. 

Submitted(+1)

Awesome idea ! Really liked how you need to improve your observation skills as a player, and playing several times (I seriously tried about a hundred times..) does the trick, and makes you better at the game ! It feels great  !
I don't know if the "luck" factor was intentional (having the 2 top wires which do not cross on screen, so you have to pick one at random), but I think it could be removed for a more comfortable play, since everything is about quick observation and movement, and I feel like this luck is just killing good runs sometimes  (but I guess it's a matter of taste).

Great work and polish in such a short time !

Developer

Thank you for the nice review and detailed feedback! Appreciated. I'll sure remove the luck factor as it was not intentional. I wanted to remove it but could not achieve to do it within the time constraint.