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ThermalRider's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #14 | 2.833 | 2.833 |
Visuals | #14 | 2.833 | 2.833 |
Did you make it in 3 hours (put 5 by default) | #16 | 4.500 | 4.500 |
How well does the game fit the themes? | #17 | 3.000 | 3.000 |
How much do you enjoy the game overall? | #17 | 2.667 | 2.667 |
Overall | #20 | 2.833 | 2.833 |
Audio | #30 | 1.167 | 1.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
The game is really hard and could use some balancing, but really enjoyed the concept. An interesting twist on flappy bird that involves more strategy. Maybe instead of having randomly generated levels, it could be about traversing premade levels with limited fireballs to regain altitude.
Good use of theme
The game could be more spaced out or the plane could be smaller
real great
Ok that is little too unforgiving, but interesting game =)
That was fun - although a little more distance between obstacles wouldn't hurt . :)
Just nitpicking - for 3 hours this is pretty decent and I like the idea of having to plan ahead where you fire in order to get just the right height. I'd love to see that idea expanded upon.
Well Done!
Took me a little bit to fully understand the controls! For anyone else - aim at the ground and shoot to propel yourself up. A cute take on a flappy bird style game but with a bit more control.
Nice work :)
well done : its amazing