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A jam submission

Charge ModeView game page

Do robots dream of overthrowing humanity?
Submitted by CapitolJay — 5 hours, 33 minutes before the deadline
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Charge Mode's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#63.8753.875
Gameplay#102.5002.500
Audio#112.2502.250
How much do you enjoy the game overall?#122.5002.500
Visuals#122.8752.875
Overall#142.8542.854
Did you make it in 3 hours (put 5 by default)#173.1253.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
4 hours (just couldn't make the 3)

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Comments

Jam Host

Very interesting concept! I like that you have to do boring and useless stuff in your "real life" and fight for a meaningful cause when you are dreaming! Nice work! 

Submitted(+1)

Cool idea for the theme. I hope not every Roomba feels this way. :D

Developer

Me too!  Thanks for playing

Submitted(+1)

Bumping into humans raises the clean levels to max. Seems like you always start with 2 right next to you so it is easy to finish it.

In the dream, i was able to fall off of the platform (i thought it was just a different colored floor) and the stage never finished. Restarted and it seems like you need to die to leave it (maybe add a time or human count limit instead)

The ui could change on gameplay, no need for health in cleaning mode, no need for charge or cleaning in attack mode. Maybe it could be condensed, health and charge be the same bar, and cleaning and a new "bullet amount" the other bar

Developer

A lot of these are things I ran into as well.  Great idea on changing up the dream UI.  It could definitely stand with some tweaks to better differentiate the dream sequence.  Thanks for the feedback!

Submitted(+1)

Hi!
It's a pretty nice concept. I really loved the dream twist.
A little visual feedback would make it better though, like it shows where the dirt is and where the bullets are going. Half the time I was shooting blindly.
A nice addition could be to automatically come back to the normal world when you are completely charged up.

Developer

At present, just moving around makes the house cleaner faster, but I definitely wanted to show dirty spots so you have to clean specific areas.  Might end up changing the guns to be projectile based instead of instant raycasts and tweak the gun mechanics a bit.  Thanks for the feedback!

Submitted(+1)

Cool concept - I like the idea of living two lives (removing dust and removing humans)
My charge never went down to zero tho

Developer(+1)

It could definitely use with some balancing and more consequences.  Playing around with an idea that when you run out of charge, the humans have to change your battery, so you skip the dream sequence.  Thanks for playing!