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A jam submission

Pizza Disco ServiceView game page

Submitted by The Neo GameFactory (@TNGameFactory), jontanan, John Nitrous — 9 hours, 53 minutes before the deadline
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Pizza Disco Service's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#83.6304.000
Did you make it in 3 hours (put 5 by default)#94.5375.000
Overall#113.2413.571
How much do you enjoy the game overall?#112.9823.286
Visuals#112.7223.000
How well does the game fit the theme?#132.8523.143
Gameplay#132.7223.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 Hours

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Comments

Jam Host(+2)

I enjoyed the game! A couple of things to think about - the hungry people are spawning too randomly, could maybe implement a "safe zone" around the car. Also, the rounds are going on for too long. I'd make the game more difficult with shorter rounds! Otherwise, nice work!! 

Developer

We like the Concept of this Game so much, that we decided to make a Mobile Game from this.
So yeah, this game will be more polished and more playtested ;)

Greetings from me :P

The Neo GameFactory, GameFactoryTutorials or the New Name on Twitch DieKillerfliege ;)

Submitted(+1)

Game was pretty boring, due to really easy and slow gameplay, but idea for music controlled shooting is awesome, but it woul work better in diffrent type of game

Developer(+1)

okay, thanks for your feedback. How long have you played the game? The first one ore two minutes are boring, I know. But that is to understand the game and get into it. Than it's getting harder. Wasn't it getting hard enought for you or had you stopped player after one minute, because you haven't tought of the fakt, that it could get harder?

Submitted(+2)

yes, but it's too slow, you could make levels shorter, because 2 minutes is way too long, but concept it's cool just need balancing, which ofcourse is hard to get right in 3 hour

Developer(+1)

yeah, one round is as long as the music and we hadn't had the time to find a new music, to make our rounds shorter.

Really thanks for your feed-back!

Developer (2 edits)

Yeah, on my last minutes in testing, i gave me 99999 life to let it run, because it was so long for the next round, but we need time to read the midi notes and add it to an array, this takes a while and during gameplay it was not possible to make it bug free in 3 hours.

It was more a challenge for us, if we can make a beat based game :)

(+2)

I liked the game. I still have to crack this one, but This time I could make it. It was fun, and the music, one of the most important things to me, was really good.

(+2)

Yeah, I cracked the game... I'm sorry. But at least, when I tried to give me ridiculously many lives, the game put me back to the start menu

Developer

I tried it myself. Now I can say, why you got back to the mainmenu: You made the value of the pizzas you have left so high that it was to big to be stored as an integer. So it was set to 0. That means you died and so you got back to the mainmenu :)

Developer (1 edit)

Thanks for the feedback. Yeah, the music was the biggest part of the game. I hope you enjoyed playing (and cracking) it :)

(+2)

cool

Developer(+1)

Thanks for your feedback

Submitted(+2)

Well done in 3 hours, I also play around with music, so now I know how hard it is) Also not sure is your game mainly racing or shooter, but I quess that rhytm-based racing is fresh idea. Also you should place warning about flashing, it might kill someone with epilepsy

Developer(+1)

Thanks for your feedback. The warning is a good idea. Our game was thought to be mainly rythm-based (enemies, shooting, obstacles and flashing are this). So racing and shooter are standing on the 2nd rank :)

Developer(+1)

Thank you, also for the tip with the flashing light.

Submitted(+2)

I loved the flashing and the background music ("No, no no no! There is no limit!") :D

Developer (1 edit) (+1)

thanks for your feedback. I hope you enjoed to play our game.

(would be nice if you could rate our game :)

Submitted(+2)

yeah sorry I did but I guess posting the comment had reset the scores :)

Developer(+1)

no problem :)