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Long Way Home: A Sealion Story's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #20 | 3.000 | 3.000 |
| How well does the game fit the themes? | #22 | 3.286 | 3.286 |
| Audio | #28 | 1.786 | 1.786 |
| How do you rate the game overall (you can consider fun, dev time, etc.)? | #29 | 2.571 | 2.571 |
| Gameplay | #31 | 2.357 | 2.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
1h58m
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Comments
Good game concept. Took me quite a bit to get used to the game. Love the sounds and the art. Keep it up.
I like whimsical story focused point and click games. Perhaps you could add more details to the rooms to make them feel different, or even use them to give some clues as to what's behind the next door.
The game is quite cute! It took me a while to figure out what I was supposed to do, although that's kinda on me for not reading the description. Once I figured out that I was supposed to click the doors, not stand on top of them, it made a lot more sense.
Nice art, when you get back to it would love to see a full lore
Very cute, I love the little doddle artwork :D
(but I should have heeded the "turn down the volume" warning lamo)
Nice work, cool art, very fast.
This is a good game concept. I like the art and atmosphere.
Cool concept, it's a good idea to expand it, because there is potential.