I very much enjoyed the simplistic/minimalistic art. Not so much the air time bug. But I had no issues with stalling.
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Deeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #3 | 4.417 | 4.417 |
Audio | #4 | 3.667 | 3.667 |
Visuals | #7 | 3.917 | 3.917 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #10 | 3.667 | 3.667 |
Gameplay | #12 | 3.333 | 3.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
6hours
Comments
I really like the minimalistic animations, makes it feel kinda experimental! Performance needs some work tho as my browser froze multiple times during loading and playing. :D Still well done!
The concept and idea for this one is outstanding! (i kept either going up way too soon or dying because it was too late to go up after noticing that I was flashing :/)
Very fun entry!
It's amazing how much you can do with so few frames of art especially when it all goes together! I think the game looks and plays great. I had a lot of fun seeing how far down I could go and get back up with only timing myself; no clock or phone, etc.
Kinda makes me relive seeing how long we could hold our breaths underwater as kids too. Great idea and execution!
I only found one bug after you Retry once or twice, it initially resets the Max oxygen to 20 but I think the variable in the background is not reset because once you collect more air your oxygen shoots up to what you ended with last time but you don't actually have that much air left.
love the atmosphere, its like comforting and also really tense at the same time!! also I really like your art style, and the player sprite going from colour to black and white is honestly a really nice addition! :D
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