Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

noamoa

311
Posts
20
Followers
10
Following
A member registered Jun 13, 2021 · View creator page →

Creator of

Recent community posts

Thanks a lot! I'm glad you liked the clues, they were a bit difficult :D

A simple but nice entry! And good job on completing it under 3hours!! :D

Thank you very much! And a lot of people were confused in the comments, I should have explained better ^^ Thanks a lot for your feedback :D

Thank you very much, now I get it better haha ^^

Cool entry! I had the happy crabs first so I recognized quite easily the wrong ones after that :) Sometimes it was hard to catch the crabs at the other side of the screen, even by staying in the middle, but otherwise the controls feel nice and it's a fun complete game, congrats!

Thanks a lot for your time and feedback!! :D

Haha I made a poor job at explaining/making an understandable interface, you're not the only one ;) Aycorn made a small video in the comments below if you want to see what it can look like :)

Thank you very much for taking the time to play and for your feedback!

I had so much fun!! This concept is really good for a puzzle game and can be extended further for sure! Congrats, especially with this dev time :D

Super cool entry, so much content and polish for this dev time, amazing!

(1 edit)

Yes, it is not very clear and you are not the only one, sorry about that :P

In fact, you have to assign a portrait to EVERY crab before clicking on "Check".

"Check" will check all the crabs, not just the one selected.

If I update the game after the jam, I will try to fix that ^^'


Thanks a lot for giving it a try anyway! :D

Thanks a lot for taking the time to play and record! I'm glad you enjoyed it :D

Thank you for making cool games to play :p but "one-button" also makes the experience accessible so don't do this update if it makes the game worse haha

It's really fun as it is ;)

Thank you very much! :D

Thanks a lot for playing!

Thank you for playing! But for your rating, be aware I made it in 7 hours, not 3 ;)

(2 edits)

Very clever mechanic, and not that easy! I found myself wanting to replay to clear the levels faster, it was fun :D Congrats!

A fun idea for a game mechanic with this theme! Great job keeping it under 3hours!

Very cool gameplay! Seeing my little crab starve with a sad music was the saddest thing until I understood how to fully extend my claws ToT Great entry, congrats!

Who is Keith? xD I would have loved a small link or region context just to increase my culture level a bit :P

Otherwise, good job on making us confused and wanting to know more, that's a piece of art, I guess ^^ Cheers to the kazoo.

Aww I love that he takes his little stick :D Very cool and creative entry! With more time, I can totally see the potential here :D

(1 edit)

The fishing mechanic feels so nice, it makes a really relaxing and unique fishing game just like I like them. Adding the progression is awesome too and art/music is excellent. I try to expect for more than the others entries when it says "AI assisted" but this is a flawless entry as always!Can I make just one suggestion? :D because the hook button and the button to skip upgrades is the same, I found myself spamming the left click and missing the texts very often, a little delay or double click condition would have been extra nice for a stupid player like me :P That's it, perfect game overall!

The game was very punishing too on my side, I could not get too far and my best score is 15 :P Otherwise nice job on doing a complete playable game in this time limit!

Haha sorry about the seagulls :P Thank you very much for playing and for your feedback!

Thanks a lot for playing!

Funny dialogues and a cool concept for this trijam! I was sweating for real because english isn't my first language, and I like that the game is not too punishing. It's probably us who sent the last bomb in their office, right? This crab is so annoying hahaha

Cool art and animations :D overall a very complete entry in a very impressive time, congrats!

Oops yep this is a bug! A last minute change and I might have inverted the names haha


Thanks a lot for playing it and taking the time! I'm so sorry about the bright screen, probably not accessible nor comfortable at all ^^' Inverting the colors is a good idea for a quick fix, thanks !

Super cute game! I checked if I could make a nice gradient with them and target specific caracteristics by selecting the closest to my goal everytime, and it works ;)


Cool entry!

And also, I love that the player can choose their own crab, it's something I haven't seen much in games of this type, it makes it more personal and fun

Awesome art and music! The game was a little bit difficult, I was not good at jumping at the right time and dodging all the possible dangers. But it runs smoothly on mobile (except maybe a missing restart button on mobile?), it's a clever concept for the theme, and I was impressed by the number of items you can interact with! A very cool entry, congrats!

Simple but effective entry. I did not encounter any bug during my run ;)

Thank you!

A very fun gameplay, probably thanks to the competition aspect/leaderboard too! Like Aycorn, I wanted to play more and more and wish I could find charges throughout the level and even better plan my descent! Veyr cool game idea :D

The game feels so good! I enjoyed playing it very much, great entry!

Very cool concept for this theme, and it fits perfectly the trijam format! I can totally see a mobile game based on this idea :D

Very addictive game, and the sounds/feedbacks feel super nice! Great game :D

Thank you for playing! (And it makes me happy that you like my interpretation :D)

(1 edit)

Wow you took the time to record?! This is awesome, thank you so much!! ^^

My first trijam submission that I keep under 3 hours, my perfectionnist brain was very much against the idea haha Lots of bugs and missing things ;)

I am glad that you liked the menu, and that you were able to reach the ending screen ^^' Thank you for your comment and recording <3

Thanks a lot! You are not the only one being confused, there is more or less no gameplay, you just have to connect all the heart parts by drawing a line between them to eventually reach the ending screen (but it can be tricky if the visuals overlap, that's something I had no time to adjust before submission :') )

But thanks again for playing and trying it! :D

(1 edit)

Yes, I can see why :P Thank you very much for playing and for your feedback ^^