Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Orbital OdysseyView game page

Explore the cosmos, one gravity slingshot at a time!
Submitted by Quanta Studios — 24 minutes, 44 seconds before the deadline
Add to collection

Play game

Orbital Odyssey's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#14.4344.556
How much do you enjoy the game overall?#14.0014.111
How well does the game fit the themes?#14.0014.111
Overall#13.9374.044
Visuals#14.2184.333
Audio#83.0283.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

One of the best entries to make use of the theme of the jam, and the game itself feels almost like a complete product! It's astonishing how you managed to make everything work in just 3h, my most sincere congratulations!! 😀😀

Developer(+1)

Thanks so much for the lovely comments! It means a lot :)

Submitted

Really Great! When you finally get it and it swings around multiple planets and other space stuff and hits the goal it's so satisfying!

Developer

It's a good feeling when it loops round 3 planets isn't it? :D Thanks so much for the feedback!

Wow! very well done. amazing that you were able to do this is 3 hours!

Developer

Thanks so much! It was tough but we just about managed it :)

Submitted

Well done - much beater than my vertion

Developer

Thanks for playing! :)

Submitted

Really great finished submission ! The game is well-produced and perfectly in the theme. I had some issues with the difficulty, I'm not really good haha, but I would have liked a bit of gravity for the end goal because it's so frustrating to miss it by a tiny bit haha. 

Nevertheless, well done to the entire team for accomplishing this in just 3h ! *clap clap*

Developer(+1)

Thanks very much!
That's such a great idea to add gravity at the end goal - why did we not think of that! :)

Submitted

Oh my god this is SUPER FUN. I am amazed this got created in 3 hours, I can genuinely see myself coming back to play this in the future.

Developer

Haha thanks so much, it means a lot to hear that :)

Submitted

GOOD GAME

Developer

Thanks very much! :)

Submitted (1 edit)

Wow this is really impressive, even mindblowing for a 3 hours game jam ! I can see this becoming a really good smartphone game, I know I would play it.

Developer

Thanks for the kind review! :)
I was actually thinking exactly the same thing - keep your eyes peeled, we may port it to mobile haha!

Submitted

Incredible! How did you manage to fit so many levels and gimmicks in three hours? Each level is so well-crafted, I especially love the orbiting planets. The visual effects are so good and the sounds are crunchy. Each level had a satisfying solution, I can feel the difference of having a play tester.

My only complaint is that there's no skip button, and I sometimes have to wait as I drift away. I think a button to restart a launch would be nice for impatient people like me. Other than that, this is a really solid entry. Well done!

Developer

Thanks so much! I can say it certainly helps having more than 1 person to design levels, but we got pretty quick at it towards the end - and like you say, playtesting is super helpful for acting on things quickly within 3 hours :)

And much appreciated the feedback on the skip button - I totally agree in retrospect! Cheers for playing!