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GHOST CAMP's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #10 | 2.400 | 2.400 |
How much do you enjoy the game overall? | #10 | 2.400 | 2.400 |
How well does the game fit the themes? | #11 | 2.800 | 2.800 |
Visuals | #11 | 2.200 | 2.200 |
Overall | #12 | 2.180 | 2.180 |
Audio | #14 | 1.100 | 1.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Nice idea. The movement was a little too slippery but not too bad. Visuals are simple but nice. Are the ghosts supposed to stop just outside your reach? The only ways to lose seem to be to accidentally run into them or not get wood fast enough, they never seem to actively kill/spook you.
Yeah, the ghosts are supposed to continually move toward the player and touch them but the hitboxes are a little too forgiving, so it's basically impossible for them to completely touch you unless you mess up. I think my mistake is that the lerping code for the ghost movement never fully reaches its destination. It's always just a fraction away from the target.
I don't really like the ice movement, but otherwise a really fun game! I like the minimal art style too.
Thanks for playing! I had fun experimenting with lighting in this one, it certainly looks softer than my other jam submissions lol
Though I am not a fun of the slippy mechanics, good game!
Thanks! I'll admit I was a little split on the movement too but I felt it was too easy when I made the movement "normal". Maybe there's a better balance out there somewhere. If I ever come back to this idea, I'll think more about the movement
Got 123 score!
Awesome! Always love seeing people post their best scores
Cool game and nice concept but the game is too short.
Fun game, maybe the player move slide too much when you don't press key. My best score was 80