Great game! the voice lines add a special feel to it, i was expecting like a voice line when i got my score to 1000.
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Knight vs Killer Robots [Trijam 190]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #4 | 3.833 | 3.833 |
Audio | #9 | 2.917 | 2.917 |
Visuals | #10 | 3.083 | 3.083 |
Overall | #12 | 2.850 | 2.850 |
How much do you enjoy the game overall? | #22 | 2.083 | 2.083 |
Gameplay | #22 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
5
Comments
Wasn't expecting the voice lines and grunts. I enjoyed the art style and other audiovisual aspects. Gameplay wise, I found attacking being a bit clunky, seems the attack isn't a wide sweep as overhead and next to feet enemies aren't hit. Player collision box is also hard to figure out so dodging becomes hard. Cheers
Nice pixelart, attacking is a bit hard and I died a lot because of it. Btw beautiful drawing on cover image :D
Nice game :) The robots, knight and map tileset worked well together despite being from separate sources. Hitboxes could be improved but the voice lines were great! :D
Nice game, some troubles with the hitbox and the game's difficulty but it's well done in only 3 hours! Congrats =)
I think this could've used some improved UI or menus. The game is pretty fun, but I don't really like the way that attacks are so ineffective. Similar to the game I was making, but my unity kept crashing so I decided not to continue. Also, I like the art and have got to love those voice-acted sound effects!
Classic but effective.
I feel the commands of the player might be more reactive, and the hitboxes more precise
The visual effect is fantistic and sound effect is also interesting.
Enjoy the game haha. :D
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