Play Clicker "Game"
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Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #15 | 3.897 | 4.500 |
How much do you enjoy the game overall? | #25 | 2.598 | 3.000 |
Gameplay | #26 | 2.598 | 3.000 |
Overall | #26 | 2.598 | 3.000 |
Visuals | #26 | 2.598 | 3.000 |
Audio | #27 | 1.299 | 1.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3hr 48min 21sec
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Comments
Nice idea ! Honestly, I'm a bit thankful that the autoload feature is bugged, otherwise I would totally have played it for too long. My mind is weak against idle games and their power !
Plus, there is a sock shopkeeper, who wouldn't love that ? :)
thanks!
Really interesting take on a clicker game. Really enjoyed your choice of using the space bar instead of the mouse.
Overall the art style fits the theme of your game really well, my only feedback would be with the text being a little hard to read, but maybe that's just me.
Great work!
It was nice using the spacebar instead of actually clicking. Much less RSI-inducing!
Charming little idle clicker, which works really well with the theme.
I love the little snake shopkeeper, with their various sayings (particularly when I was attempting to buy things I couldn't afford). The names of the upgrades tied in perfectly with the content, too.
Wasn't sure that upgrades to autoclick were having an effect for me?
Also wanted to add - don't know that I've seen a clicker use the spacebar before, but I'm glad you did, as it's definitely a much more comfortable experience.
the auto clicker upgrade code was bugged, sorry about that. It only upgrades the first 2 times you buy it.
Fair enough, totally understandable given how tight the time limit is on Trijam - had a great time anyway :)
The clicker is a good idea, great job !