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Jahl

32
Posts
3
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13
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A member registered Jul 10, 2018 · View creator page →

Creator of

Recent community posts

What a fascinating premise, hope to see more art from you in the future.

I connected so much with this game. It is a strange feeling getting older after growing up with the internet, and that nostalgia of looking at old sites full of broken links and images is something you captured quite well.

Really fun to play, I enjoyed all the details in the art and the overall narrative is very amusing.

I liked the style a lot, as the other user mentioned, the color changing was a nice detail. Your writing style is also fantastic, hope to see more from you in the future!

Loved your work! The topic was really interesting and I’ll be sure to check out your other games :)

I’m glad to hear you enjoyed it, thank you for your feedback!

Thank you!

Thank you!

(4 edits)

Really good writing kid, keep it up, slugger

– pops

Incredible art, music and the topic was also really interesting!

Short and sweet, I really dig the vibe. You have a good writing tone that made we want to get both endings!

I liked the idea and how you managed to convey a setting using very little elements. I specially liked the flower fields!

The only thing I would’ve changed, which I’m not even sure is on your end, is the audio interrupting when reading/talking to someone.

Keep up the great work!

Bastante entretenido, me gustó lo que lograste crear desde un concepto sencillo.
La música se lleva muy bien con el gameplay de presionar rápido el espacio, jajajaja.

Fun game, liked the visuals and loved the use of old routers for the music!

The graphics and the music are pretty spot on. However I think the spawn time for the blocks is way too long, the song looped twice before the third one spawned for me.

Overall I think it is a good idea well executed, just some tuning needed.

Thank you so much for your comment and feedback!

I do regret not even trying to add the sound as I definitely agree that it would have enhanced the experience a lot. But alas, there will always be a next time.

Thank you again for your feedback, I'll be sure to check out your recommendations for SFX.

Really liked your game! I found it interesting that you could use your body to destroy enemy ships, attempted a challenge run without shooting but I think I might be a little too slow, lol.

As others have mentioned, the only downside is that it is over too soon.

What a nice puzzle game! Incredibly challenging though, I got up to the level with the logs, the birdcage and the three barrels before I gave up.

Love what you did with the theme and how good it feels to get things stacked juuuust right so that it doesn't tip over at the last second.

Amazing game! The whole experience feels pretty smooth with how nicely you paired the graphics and the sound. 

Cool game indeed! Loved how you interpreted the theme whit this game.

Nice game! Took me a couple tries to find all computers. The sprites you used are pretty funny, I really enjoyed them.

My only feedback would be maybe adjusting the collisions so that the player doesn't stick to walls. given the limited time it can be a little frustrating when it happens.

Really dig the visuals for this game, you nailed the terminal look and feel.

I was only able to find the jam related easter egg :(

Really interesting take on a clicker game. Really enjoyed your choice of using the space bar instead of the mouse.

Overall the art style fits the theme of your game really well, my only feedback would be with the text being a little hard to read, but maybe that's just me.

Great work!

Nice game, I like the art style and the music a lot. 
I found it interesting how you started giving the player more tools as the game went on.

It took me a couple of  tries to get through it, I think there might be a bug where if you die after the game lets you do a new ability once (for example, the jump) but before you pick up the card for it, you won't be able to jump anymore after you respawn.

Very creative! I enjoyed the little puzzles on each screen as well as the art style.
Pretty cool how much mileage you got out of putting different spins on a mechanic!

Nice game! I enjoyed the art style and the sounds a lot. The time limit keeps you on your toes and combined with the map changing as you go, it makes for an engaging experience.

Movement can be a little finicky sometimes, especially when trying to turn around corners. 

Really engaging game, the speed forces you to focus, although I might be a little too slow for this game hahaha (got 4040 points).

BTW, there is a small bug where if you lose and restart the trucks keep their values. So you can theoretically  fill the trucks up, lose and then restart and get 1500 points immediately.

Made it with 4 seconds to spare!

You know? I actually liked the flickering lights on the environment, it made it feel as if the place itself was also shutting down and running out of power. Using basic geometric shapes and solid colors also help the "Computer" vibe.

The only thing I wasn't 100% sure of is if you need to pick a specific color of bits or if any will do. In the couple playthroughs I did the loading zone was the same color as the cubes closest to me.

Nice work, the fast pace makes the game engaging.

My only recommendation would be maybe tweaking the "X" icon a little bit? Making it slightly bigger and adding some sort of feedback once the player hovers over it (Changing the color, for example) could help players rely more on reflexes than second guessing if the cursor is on the "X" .

Interesting submission. Like another commenter said, I really like how you conveyed the frustration of slow loading bars. You made me say "YES" out loud when I finally broke through the boxes to the 100% line.

The sound can become a little grating when there are too many boxes moving at the same time. Also if you allow the boxes to pile up it starts to feel like it's impossible to destroy them all.

Incredible game. I love how the grame creates so much tension from such a simple mechanic and good graphics.

What I find most impressive is how you managed to come up with a time limit that feels just short enough that it makes you anxious but not so much that it feels frustrating. Add to this the constant ticking of the clock and you end up with a really nerve-racking experience.

Thank you so much for trying my game and for your comment!

it's apparently entirely beyond me lol

I do think that specific part could've used a little more polish, so that you could settle into a "rhythm" of sorts.

Thanks again for your comment!