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UpgradedWeaponPlayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #24 | 2.500 | 2.500 |
How well does the game fit the themes? | #24 | 2.833 | 2.833 |
How much do you enjoy the game overall? | #25 | 2.333 | 2.333 |
Visuals | #26 | 2.333 | 2.333 |
Overall | #27 | 2.267 | 2.267 |
Audio | #29 | 1.333 | 1.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours.
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Comments
It's a really interesting concept but it's suuuuuper difficult. I think it might be easier if the 3 columns of enemies were things you switched between rather that movement being continuous. Having to parse the enemies, figure out which column I needed to be in, move the sword, and then make sure i was lined up, was just too much for me ha.
I did not understand how to play 😅 Maybe you can start bit easy to teach rules and then ramp up difficulty. Good Luck though :)
It is a fun idea! I think it should start with just 2 lanes, and then add the third one a bit later.
Thanks for playing, making game level is good idea : )
Nice concept !
The game is hard tho haha
Thank you for playing : )