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Galaxy Slayer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #54 | 2.550 | 3.250 |
Gameplay | #55 | 2.353 | 3.000 |
How much do you enjoy the game overall? | #59 | 1.961 | 2.500 |
Overall | #60 | 1.922 | 2.450 |
Visuals | #60 | 1.961 | 2.500 |
Audio | #70 | 0.784 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
about three hours or less per team member
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Comments
I really liked the idea of movement, but i can't understand if i am dying of beating the boss
It seems kinda strange at first, but I managed to understand controls and the mechanics. The final boss stage was hard at first, because I wasn't sure how to damage him that fast. I won on ~4th try. Interesting idea and good game.
Controls did not feel intuitive to me, I don't think I hit the boss once.
Nice idea. You could develop it further into a mobile game maybe.