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Mirror Minute's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #8 | 4.091 | 4.091 |
Audio | #10 | 3.636 | 3.636 |
Gameplay | #13 | 3.727 | 3.727 |
Overall | #14 | 3.764 | 3.764 |
How much do you enjoy the game overall? | #19 | 3.455 | 3.455 |
How well does the game fit the themes? | #25 | 3.909 | 3.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
A very interesting game. Some of the hitboxes around the objects may be a bit too small. To trigger a match on the switch object you have to stand right on top of it. touching the sides does nothing. this is a little bit of an issue when it is beneath the ledge. Still love the choice of art style and the variety of stages and objects. Well Done!
Thanks - originally was going to have an attack button and you needed to be on top or below the object just so you don't accidentally walk into it.
As everyone else has said, its a little confusing at first, but I love the idea, and I think this could be expanded into a full game! Nice job!
Nice smooth movement, but not always clear what you need to do and what is interactable.
Really fun game, It took me a while to understand what was going on, but after that its great!
Reminds me of those newspaper "Find the difference" puzzles. I guess that is the idea. The concept is so good and you masterfully used both the graphics and the sounds to make the game look feel good in such a short amount of time. I maybe might of experimented with separate button for indicating you're close to the difference, but I can't tell if that would make it better. Overall really great job!
Good Idea, its fun.