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A jam submission

Empty world RoguelikeView game page

Submitted by {DevLab} — 58 minutes, 16 seconds before the deadline
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Empty world Roguelike's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#242.6313.000
Gameplay#292.4562.800
How well does the game fit the themes?#342.8073.200
Visuals#352.6313.000
Overall#352.4912.840
How much do you enjoy the game overall?#421.9302.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3

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Comments

Submitted(+1)

You made a PROCEDURALLY GENERATED maze game with not one but TWO levels, in three hours? I am amazed!

Developer (1 edit)

thanks it 's simple loop for int i ; i<... on x and z and you had  some  blocks prefab at different position, i made a very simple version, aftre failing  lot of time on a complex one. 

Submitted(+1)

Well, that IS an empty world. Couldn't find the swords :(


it's impressive that you got it to work in that short amount of time but it would be nice if there was something to do other then run around and fail to find the swords.

Developer(+1)

thanks, i know , just making the procedural levels took all the times, i rushed on the other part

Submitted(+1)

Yeah I can see that... I wouldn't even know where to begin with 3D-procedural generation on that short timeframe - especially when it's not just a 2D maze build up but has stuff to jump over etc...

Developer

this version is  actually  simple , you  put two loops with  x and z  on one loop to make a grid,  and you instantiate your prefab ( i cheat by  putting some blocks at higher probabilities spawning so you always have a path( there is none algorithm on this procedural lol ). 

(+1)

thats really good

Developer

thank you