Pretty fun game for such a short period of time !
It's just a preference but I think it could've been cool if there was an alternative game mode with more colors and maybe being able to play with the keyboards key !
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #5 | 4.727 | 4.727 |
How much do you enjoy the game overall? | #12 | 3.273 | 3.273 |
Gameplay | #16 | 3.091 | 3.091 |
Overall | #20 | 3.076 | 3.076 |
Audio | #21 | 2.636 | 2.636 |
Visuals | #26 | 2.545 | 2.545 |
How well does the game fit the themes? | #33 | 2.182 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
1 hour
Pretty fun game for such a short period of time !
It's just a preference but I think it could've been cool if there was an alternative game mode with more colors and maybe being able to play with the keyboards key !
Pretty fun game for such a short period of time !
It's just a preference but I think it could've been cool if there was an alternative game mode with more colors and maybe being able to play with the keyboards key !
Would’ve loved to try this out, but it seems that I can’t play it under Safari. :/
Not bad for 1h of coding. Solid game play experience. Would have loved to see what you could have created with additional 2h of development time.
High score is 60.
Nice short game. At the beginning I felt the time was progressing too slowly, but then once it started counting from 2.00 seconds, the game felt much different, and the pressure and anticipation made the game actually quite fun. Also clean design.
A very short game, asking for fast reflexes, my best is 63. Maybe not very intuitive. At first, I was a bit confused on how it should be played. After understanding what to do, I enjoyed it.
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