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A jam submission

Angry DeliveryView game page

Delivery man got angry and throws away packages !
Submitted by Foukapik — 2 days, 13 hours before the deadline
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Angry Delivery's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#54.7004.700
Did you make it in 3 hours (put 5 by default)#74.6004.600
Visuals#83.9003.900
Overall#93.7173.717
Audio#113.1003.100
How much do you enjoy the game overall?#143.0003.000
Gameplay#173.0003.000

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3h10

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Comments

Submitted(+1)

Good game overall! I wonder how the gameplay could be affected if there were a visual indicator for when you have a package already in your hand.

Developer(+1)

Thank you for the feedback ! That is one improvement I will do if I update the game !

Submitted

Well done for 3h development! It is a bit unusualy for me to shoot with spacebar, but I got used to it quickly.

Just when does the game end? :D

I like the graphics, good job here!

Oh and btw - why is it called "Angry Delivery"?

Developer(+1)

Thanks !
I know the controls are a little bit weird so, sorry about that :(

Currently the only way to lose is to put a package in the wrong zone, but it was supposed to have a timer, unfortunately, didn't have enough time to add one :/

For the graphics, it's all Kenney's assets ! You can find the links on the game page :D

And the name is "Angry Delivery" cause the player is supposed to throw away the package into the zones from far away !

Submitted

Solid game for 3h. Controls are good. Obstacles are a little annoying.

One big question: Why shooting with spacebar and not left mouse button?

Also a timer would be nice to end the game, because right now you can play forever.

And an indication what box you are carrying would also be nice.

Developer

Thanks for the feedback !
The goal was to add obstacles so it's not too easy, but it might be too hard maybe ?
For the controls, I did what came to my mind first and did not really think about it after, but I agree some other controls could be better !
Also had no time to add a timer but that's what I wanted to do :D

Submitted

Very cute game! Those packages sure get stacked up quickly haha

Developer

Thanks ! And yeah, that's one problem I unfortunately didn't have time to solve to stick to the 3 hours limit :s