The game seems buggy, which is why it's harder to understand, what is the goal. Sometimes the characters would pick up the box, sometimes not, sometimes the box gets stuck, but I think I get the idea. You went for a more complex game, so 3h might have been too little, well done nonetheless :)
Play game
Cooptrast (Trijam102)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #8 | 4.549 | 5.000 |
How well does the game fit the themes? | #14 | 3.184 | 3.500 |
Visuals | #16 | 2.653 | 2.917 |
Overall | #16 | 2.653 | 2.917 |
How much do you enjoy the game overall? | #17 | 2.047 | 2.250 |
Audio | #17 | 1.061 | 1.167 |
Gameplay | #17 | 2.426 | 2.667 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3h
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